![]() ![]() ![]() It’s often easy to work out the paths enemies will take, so prepare ambushes as much as possible. The control over the map that this imparts can swing everything in favour of your opponents.ĭon’t forget that the tributes are more than a way to trigger curses: they attract enemies like moths to a flame. Taking risks on Cursed Hollow isn’t a good idea - a couple of mistakes and the enemy might get enough tributes to curse your team. A strong team won’t let you just hit their core, so using the boss to finish is a safe strategy. The long death timers will either let your team finish or move on to the second method: brute forcing of the boss. The first of these is to use the tributes as a way to secure the game-winning teamfight, using the bushes and fog as a way to set up a deadly ambush. Lategame cursesĪs the game progresses, you’ve got two main options to close it out. It’s a useful plan B, but your aim needs to be taking structures, with the boss being something to fall back on if you’re running out of time. If you can capture it, the enemy will have to defend, letting your team siege a second lane alongside the boss or take the next tribute without a challenge.ĭon’t prioritise taking the boss during curse-time, however. #HEROES OF THE STORM MAP TIMERS FREE#The boss is a bargaining chip because it doesn’t need an escort to dominate a lane, acting as a way to extend your free reign over the map. Don’t use the free 90 seconds as a time to take the two easier mercenaries, however taking the boss is an option. HOTS Logs’ Hero & Map Statistics provides all of the Heroes of the Storm information you’re looking for. Quite literally, in fact: the team should focus upon sieging structures and pushing down lanes. Once you’ve managed to get three tributes, the enemy will be forced to defend and this is your chance to push an advantage. They’ll push down a lane to distract the enemy when the next tribute spawns, forcing them to either leave you to capture it or lose experience and structures in the process. This time we'll take a look at all the Map Mechanics and Timers on Blackheart's Bay.Next video will be Map Mechanics an. Take fights that are favourable, and know when to retreat if you haven’t been able to get the fight you need.Īfter someone has captured a tribute, consider either returning to lane or taking one of the easier mercenary camps. Morales, will be able to maintain sustained healing, while Uther will struggle to heal the whole team over a long period. This often depends on the support - some, like Li Li or Lt. You’ll also need to consider if your team’s strengths lie in drawn-out fights or a quick explosion of abilities. ![]() Firstly: how strong is your team in a closed area against the enemy team at the current level? Some teams will be worse at level 1 than level 10, while others won’t be as dependent on a level advantage. That said, when you are contesting a tribute, you should keep track of a few things. If an enemy dies you can get 3 gems.If possible, make sure to block skillshots aimed at whoever is capturing the tribute so it’s not interrupted. Notes: If a teammate dies you can grab all of their gems. The rest are random.Įnemy spiders drop 1 gem and come in waves of 3.įirst turn in requires 50 gems, +5 for each subsequent turn in. Third temples will be either top and bottom or middle and bottom. Next nights start 3:20 after the last night.ġ00 seeds are needed for the garden terror.įirst temples will always be top and middle. Note: Hit TAB to see how many coins the enemy team has and take them out! Notes: The Dragon Knight’s stats increase with match time elapsed so you can easily catch up later in game.Ģ chests spawn at 0:50 with 5 coins each. Neutral shrines take 4 seconds to capture and enemy shrines take 8 seconds. Shrines have a 2:00 respawn after the dragon is killed. Notes: You can enter the mines at any time after the first opening. Mines contain 100 skulls: 70 from skeletons and 30 from the golem. googling map name best heroes), i think it could still be considered an unfair advantage to have it pop up automatically in-game, without any effort on the player’s part. Mine Minions respawn 2:00 after the last golem is killed. while that kind of information is technically available to everyone (e.g. There can only be one tribute up at a time. This time well take a look at all the Map Mechanics and Timers on Blackhearts Bay.Next video will be Map Mechanics an. Notes: Tributes are random and cannot spawn in the same location twice. Siege camps spawn at 2:00 and respawn every 3:00.īruiser camps span at 2:00 and respawn every 4:00.īoss camps spawn at 3:00 and respawn every 5:00. Heroes of the Storm Objective Timings Guide by mrroach ![]()
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